Integrating Live Action and CG in NUKE and RenderMan for Maya


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Torrent Hash : A8F6439E16FC713AD88F70BBC57DE12E3686E868
Torrent Added : 1 Year+ in Other - Other
Torrent Size : 5.74 GB


Integrating Live Action and CG in NUKE and RenderMan for Maya
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Torrent File Content (34 files)


Digital Tutors - Integrating Live Action and CG in NUKE and RenderMan for Maya
    Project_Files
          Integrating Live Action and CG in NUKE and RenderMan for Maya.part1.rar -
1 GB

          Integrating Live Action and CG in NUKE and RenderMan for Maya.part2.rar -
1 GB

          Integrating Live Action and CG in NUKE and RenderMan for Maya.part3.rar -
1 GB

          Integrating Live Action and CG in NUKE and RenderMan for Maya.part4.rar -
1 GB

          Integrating Live Action and CG in NUKE and RenderMan for Maya.part5.rar -
639.5 MB

     01. Introduction and project overview.mp4 -
6.46 MB

     02. Introduction to plate shot and root structure formatting.mp4 -
27.19 MB

     03. Tracking and solving our scene in NUKE.mp4 -
46.49 MB

     04. Orienting the shot.mp4 -
56.53 MB

     05. Writing out our camera track to Maya.mp4 -
27.86 MB

     06. Importing our camera track into Maya.mp4 -
46.99 MB

     07. Setting up our image sequence in Maya.mp4 -
15.08 MB

     08. Building out basic geometry in Maya.mp4 -
67.17 MB

     09. Introduction to rendering in RenderMan.mp4 -
45.5 MB

     10. Setting up linear workflow rendering in RenderMan.mp4 -
68.04 MB

     11. Understanding glass in RenderMan.mp4 -
90.23 MB

     12. Overview of vidphone and lighting setup for final scene.mp4 -
58.99 MB

     13. Introduction to holdout material in RenderMan.mp4 -
55.47 MB

     14. Building out the holdout material setup in our scene.mp4 -
70.24 MB

     15. Exploring texture maps.mp4 -
16.03 MB

     16. Adding in the video screen.mp4 -
34.85 MB

     17. Creating layered textures for our vidphone material.mp4 -
33.65 MB

     18. Setting up a PxrGlass material for the view screen.mp4 -
17.08 MB

     19. Creating glowing buttons using incandescence maps.mp4 -
23.53 MB

     20. Adding bump maps to the vidphone.mp4 -
18.21 MB

     21. Setting up AOV render passes in RenderMan.mp4 -
49.75 MB

     22. Setting up the Matte ID pass.mp4 -
41.7 MB

     23. Preparing for batch render.mp4 -
22.95 MB

     24. Reviewing our renders in NUKE.mp4 -
21.16 MB

     25. Building the beauty pass.mp4 -
61.41 MB

     26. Color grading the vidphone.mp4 -
16.73 MB

     27. Adding in motion blurs.mp4 -
32.92 MB

     28. Merging the vidphone into the background plate.mp4 -
54.89 MB

     29. Reviewing of final render.mp4 -
11.41 MB



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