LT - SketchUp Rendering Using V-Ray 2 with Brian Bradley


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LT - SketchUp Rendering Using V-Ray 2 with Brian Bradley
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Torrent File Content (161 files)


Lynda - SketchUp Rendering Using V-Ray 2
    0. Introduction
          162706_00_01_WX30_Welcome.mp4 -
10.81 MB

          162706_00_02_XR15_Exercise_Files.mp4 -
2.03 MB

          162706_00_03_XR15_Should_Know.mp4 -
6.41 MB

          162706_00_04_XR15_HDRIs.mp4 -
4.12 MB

    1. Introduction to V-Ray
          162706_01_01_XR15_UI_Part1.mp4 -
13.19 MB

          162706_01_02_XR15_UI_Part2.mp4 -
8.06 MB

          162706_01_03_XR15_Linear_Workflow.mp4 -
15.1 MB

          162706_01_04_XR15_Vray_RT.mp4 -
21.69 MB

          162706_01_05_XR15_VFB_Overview.mp4 -
13.89 MB

          162706_01_06_XR15_VFB_History.mp4 -
13.29 MB

          162706_01_07_XR15_Subdivs.mp4 -
8.97 MB

    2. Lighting the Place Up
          162706_02_01_XR15_Sun_Sky.mp4 -
15.4 MB

          162706_02_02_XR15_Omni.mp4 -
20.02 MB

          162706_02_03_XR15_Rectangle.mp4 -
16.85 MB

          162706_02_04_XR15_Spot.mp4 -
12.67 MB

          162706_02_05_XR15_Dome.mp4 -
15.5 MB

          162706_02_06_XR15_Sphere.mp4 -
10.15 MB

          162706_02_07_XR15_IES.mp4 -
16.98 MB

          162706_02_08_XR15_IBL.mp4 -
19.09 MB

    3. Bouncing Our Light Around
          162706_03_01_XR15_IM_Prt_1.mp4 -
12.62 MB

          162706_03_02_XR15_IM_Prt_2.mp4 -
24.38 MB

          162706_03_03_XR15_LC.mp4 -
21.29 MB

          162706_03_04_XR15_BF.mp4 -
18.47 MB

    4. Working with the Physical Camera
          162706_04_01_XR15_PhysCam_Overview.mp4 -
19.82 MB

          162706_04_02_XR15_Exposure.mp4 -
17.8 MB

          162706_04_03_XR15_Perspective.mp4 -
10.45 MB

          162706_04_04_XR15_DOF.mp4 -
12.36 MB

    5. It's a Material World
          162706_05_01_XR15_VR_Materials_Part_1.mp4 -
9.28 MB

          162706_05_02_XR15_VR_Materials_Part_2.mp4 -
11.68 MB

          162706_05_03_XR15_Diffuse.mp4 -
20.38 MB

          162706_05_04_XR15_Reflections.mp4 -
15.82 MB

          162706_05_05_XR15_Refractions.mp4 -
15.82 MB

          162706_05_06_XR15_ColouredGlass.mp4 -
12.17 MB

          162706_05_07_XR15_Express.mp4 -
13.11 MB

    6. The Quality Control Department
          162706_06_01_XR15_FixedRate.mp4 -
24.96 MB

          162706_06_02_XR15_AdaptiveDMC.mp4 -
16.22 MB

          162706_06_04_XR15_Universal.mp4 -
12.47 MB

          162706_06_05_XR15_CM_Controls.mp4 -
14.34 MB

          162706_06_06_XR15_CM_Modes.mp4 -
18.04 MB

          162706_06_07_XR15_Displacement.mp4 -
12.97 MB

          162706_06_08_XR15_AO.mp4 -
14.47 MB

          162706_06_09_XR15_Proxies.mp4 -
17.92 MB

    7. Conclusion
          162706_07_01_XR15_Whats_Next.mp4 -
5.79 MB

    Exercise Files
          HDRI-Hub/Harbor_3_Free_Modified.hdr -
13.56 MB

          HDRI-Hub/Harbor_3_Free_Ref.hdr -
13.58 MB

          HDRI-Hub/HDR_111_Parking_Lot_2_Ref.hdr -
39.57 MB

          HDRI-Hub/HDR_Free_City_Night_Lights_Ref.hdr -
25.33 MB

          HDRI-Hub/Sky_Cloudy_Free_Ref.hdr -
25.98 MB

          HDRI-Hub/Stonewall_Ref.hdr -
25.89 MB

          Images/01_Reinhard_Default.vrimg -
5.79 MB



Description



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V-Ray is a very popular and high-quality third-party renderer for SketchUp. With V-Ray, you can add naturalistic lighting, cameras, reflections, and diffuse materials to your SketchUp models and scenes. This course will use a single arch viz scene (an architectural visualization with interior and exterior elements) to demonstrate all of these options. Author Brian Bradley covers all of the V-Ray light types (from Sun and Sky to Sphere), irradiance mapping, physical cameras, materials, and V-Ray quality controls. By the end of the course, you'll know how to use V-Ray features to make your SketchUp models look their very best.

Topics include:
Locating V-Ray tools and features
Using the RT Engine
Creating daylight with V-Ray Sun and Sky
Using image-based lighting
Working with irradiance mapping
Handling perspective correction in the physical camera
Setting up a depth of field effect
Creating and applying V-Ray materials
Using fixed-rate sampling
Color mapping
Working with V-Ray proxies

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